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lr宏宏(LR macro macro)

2018-09-30 13页 doc 37KB 27阅读

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lr宏宏(LR macro macro)lr宏宏(LR macro macro) lr宏宏(LR macro macro) Survival Hunter macro Close macro #showtooltip Raptor Strike /cast monkey Raptor Strike /castsequence, reset=1, tripping /castsequence reset=0, mongoose bite Shake shot Survival Hunter PVP macro #showtooltip /cas...
lr宏宏(LR macro macro)
lr宏宏(LR macro macro) lr宏宏(LR macro macro) Survival Hunter macro Close macro #showtooltip Raptor Strike /cast monkey Raptor Strike /castsequence, reset=1, tripping /castsequence reset=0, mongoose bite Shake shot Survival Hunter PVP macro #showtooltip /castsequence reset=5 trip, Raptor Strike, Mongoose, trip /cast tripped and tripped /script, UIErrorsFrame:Clear () Break down multiple melee skills into one key melee macro #showtooltip /cast! Hawkeye! Act on ZC or outdoors Effect: as in Alterac Valley, you can see the LM BL from the general emergency room (very interesting and useful macro) /cancelaura deterrence /cast strikes back After opening deterrence, call this "cancel deterrence" and "counter attack." close combat is very easy to use /cancelaura deterrence /cast scatter shot Ditto, cancel the deterrence directly, and get rid of it. (press 2 times!!!!)! Survival Hunter BUG macro /cast Scorpid sting /tar, what's your name? /cast suspended animation LR card BUG macro is misleading in suspended animation, the success rate of 100% Mark macro #showtooltip Hunter mark /cast [exists][harm] Hunter seal /script if UnitSex ("target") ==3 then g= else g= "female" and "male" (end; SendChatMessage ","..UnitName ("target"). "-..UnitClass" ("target"). "Hp =..UnitHealth" ("target"). "", "say") Mark + shout, tell your teammates about the occupation, level, amount of blood #showtooltip misleading /cast, [target=focus, help] misleading /cast, [target=focustarget, help] misleading /cast, [target=target, help] misleading /cast, [target=targettarget, help] misleading /cast, [target=pet, nodead, exists] misleading Focus target +BB+, blame current target, one key to mislead macro Without focus targets without current targets, the macro preferentially misleads the BB When there is a focus target, the macro priority focus target is misleading When the target is strange and does not set the focus target, it misleads the current goal When the focus target is not misleading, the default is without focus Snake trap: #showtooltip Snake Trap /castsequence reset=4 trap launcher, snake trap! The call of the master resolved the body: #showtooltip the master's call /petdefensive /petfollow /cast dash /cast dive /targetenemyplayer [noexists][help] /cast [target, help][target=player] sacrifice roar /cast [target, help][target=player], the master's call /cast treats pets Escape melee plus parachute, one macro, one press escape, plus parachute, and then press cancel parachute, escape CD on melee attacks: #showtooltip escape /castsequence reset=6/target a bird of prey, a stumble, a stumble /cast [nomod]! Escape! /USE 15 /PetAttack /script, UIErrorsFrame:Clear () /cancelAura parachute Multi shooting macro, do not choose the target, press the macro on the line (A strange throw an explosion trap: #showtooltip multiple shots /startattack /cast multiple shots Call Pet macro, no pets are called, one pet is released (1 is your first pet, want to call second, please change to 2., later to analogy): #showtooltips /cast [nopet] calls pets 1; [pet] releases pets Guardian macro The hawk tied Arcane Shot (Acer with BM): Single strange when the concentration of the overflow, use it! /stopcasting /cast, the guardian of the eagle! /stopcasting /cast! Arcane Shot! Eagles guard, bind, blast, shoot, macro (Sheng Cunyong): There is a concentrated value overflow. Use this or multiple macros! /stopcasting /cast, the guardian of the eagle! /stopcasting /cast! Blast! The hawk tied Chimera Shot (shooting with macro): Concentrated value overflow, use it! Your sister, he changed my tired! Cheetah guardian: #showtooltip cheetah Guardian /stopcasting /cast cheetah Guardian Fox guardian: #showtooltip fox guard /stopcasting Fox guard /cast! Burst macro Explosion macros for survival and shooting: #showtooltip rapid fire /use 13 /use 14 /use 10 /cast rapid fire /cast wild call /cast howl of rage The outbreak of the macro beastmaster: # showtooltip 狂野怒火 狂野怒火 / cast 13 / use 14 / use / use 10 急速射击 / cast 野性呼唤 / cast 狂怒之嚎 / cast 杀戮命令 / cast 集中火力 / cast 4.1的抽筋宏 (这两宏也不知道是不是最好的, 也不知道大家用起来效果怎么样, 反正我用着还行吧! 也许这会有人会说什么手动最牛的话了, 反正我是懒人, 我觉得宏能帮我解决很多问, 可以分神看窗外飞过的小鸟啊, 对面阳台收衣服的美女啥的就够了.) 兽王抽筋宏 (开怪标记 - - - - 毒蛇 用兽王爆发宏, 然后放几次奥术倾斜集中值, 然后用宏抽吧! 抽的时候没啥事就多按几下兽王爆发宏, 可以使用准备好的集中火力和cd好了的小红人): # showtooltip 杀戮命令 / castsequence reset = 4 眼镜蛇射击, 奥术射击, 眼镜蛇射击 / castsequence reset = 6. 杀戮命令 / petattack uierrorsframe / script: "() 生存抽筋宏: (开怪标记 - 毒蛇 / 或者丢个爆炸陷阱过去吧! 触发荷枪实弹 - 用生存爆发宏, 然后放爆炸射击倾斜集中值, 然后用宏抽吧! 抽的时候没啥事就多按几下生存爆发宏, 可以使用准备好的急速射击啥的): # showtooltip 爆炸射击 / castsequence reset = 24. 黑箭, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击, 眼镜蛇射击 / castsequence reset = 4 眼镜蛇射击, 奥术射击, 眼镜蛇射击 nomod / cast []. 爆炸射击 智能复活 / 治疗宠物宏 (宠物死了就复活, 宠物活着就治疗): # showtooltip / castsequence [nopet] [target = pet, dead] 复活宠物; 治疗宠物 主人的召唤和部落勋章切换解移动宏, 一按就用主人的召唤, 再按就用部落勋章 (当然, 你可以把部落勋章改成其他的章或者技能什么的): # showtooltip 主人的召唤 / castsequence reset = 7 主人的召唤, 部落勋章 / console sound _ enablesfx 1 uierrorsframe / script: "() 鼠标指向宏 (顾名思义, 就是不用选定目标, 箭头指着目标按宏就行, pvp和抢怪什么的时候挺好用的.其中的技能可以改成你想要的技能做成指向宏) 鼠标指向宝宝胁迫攻击宏: (有需要的什么撒网啊乱七八糟的技能的, 请自行添加): # showtooltip 胁迫 / cast [target = mouse over, exists] 蛛网裹体; 蛛网裹体 急奔 / cast 冲锋 / cast 寒冰气息 / cast 潜地攻击 / cast 蛛网裹体 / cast 夺械 / cast 胁迫 / cast 低吼 / cast / petattack 灵魂兽指向治疗宏, 没指向则治疗主人: # showtooltip 灵魂治愈 / cast [target = mouse over 灵魂治愈, exists] cast [target = player] / 灵魂治愈 治疗宠物 / cast 指向毒蛇宏: # showtooltip 毒蛇钉刺 / cast [target = mouse over, exists, harm] [target = target, exists] 毒蛇钉刺 指向蜘蛛毒刺宏: # showtooltip 蜘蛛毒刺 / cast [target = mouse over, exists, harm] [target = target, exists] 蜘蛛毒刺 指向驱散射击宏: 如果有敌对焦点, 按ctrl优先对焦点用驱散.没有焦点, 则对指向的目标使用驱散.都没有则对目标释放.如果目标死亡则取消焦点. # showtooltip 驱散射击 / stopcasting / stopcasting / cast [modifier: ctrl, target = focus, exists] 驱散射击; [target = mouse over, exists] 驱散射击; 驱散射击 / clearfocus [target = focus, dead] 指向震荡宏: 跟上面的驱散射击效果一样 # showtooltip 震荡射击 / stopcasting / stopcasting / cast [modifier: ctrl, target = focus, exists] 震荡射击; [target = mouse over, exists] 震荡射击; 震荡射击 / clearfocus [target = focus, dead] 假死宏: # showtooltip 假死 / stopcasting 假死 / cast Deterrence plus lighting, macro, click deterrence, then click deterrence, and then BIU BIU BIU! (PVE and PVP are good use, who use who knows, those expired jewelry, please change now you use, will not change, I can do nothing about it.): #showtooltip deterrence /stopcasting /cancelAura deterrence /cancelaura protection hands /cast! Deterrence! /cast [target, help][target=player] sacrifice roar /use 13 /cast! Flares! Grab pet BUG macros, to catch the wolf and the oil. What other point is that last moment of taming the beast hit the macro (Note: it is recommended that usually nothing, don't take this macro out, one click will discard the current carrying pets, the indiscriminate use of the consequences): /script, PetAbandon () Melee macro: #showtooltip Raptor Strike /castsequence reset=1 stumble, a bird of prey, a stumble, a stumble, a stumble, a stumble, a stumble, a stumble, a stumble /script, UIErrorsFrame:Clear () Focus silence macro (of course, silent shooting can be changed to other skills): /focus, [target=mouseover, exists, modifier:ctrl]mouseover, [exists, modifier:ctrl], noexists][target=focus, [target=focus, dead] /stopmacro [modifier:ctrl] [target=focus] silent shot, silent shot Each part of the equipment code, works well For example, if you want to write your accelerated gloves in an outbreak macro, you can write to: USE 10 1: head 2: neck 3: shoulder 4: shirt 5: chest 6: belt 7: leg 8: foot 9: wrist 10: Gloves 11: finger 1 12: finger 2 13: Jewelry 1 14: Jewelry 2 15: back 16: master hand 17: Deputy 18: ranged weapons Baby does not move macro (used to brush MC old 5 used, and now the baby has a skill, it is estimated that you can not use it): #show Steady Shot /petattack Cast steady fire (Rank 2) /cast kill order /petpassive 2 District - Phoenix God -LM- Hunter - Crazy battle Acer # kick /Cast [target=mouseover, harm exists], kick kick; Don't lose the current goal kicking macro, priority play point to the mouse, if you press the left or right key or mouse does not point to a goal kick current target. When you cut a soldier, he stands next to a knight who reads the great light foolishly. What are you waiting for? He's not yet ready to give him a kick! # blinding macro # /Cast, [target=focus, harm, exists, modifier:alt] blinding; [target=mouseover, harm, exists] blinding; blinding The blinding macro that does not lose the target combines the focus command to hold the ALT blind focus, and then the blind mouse points to the target, and if the first two conditions are not enough, then the blind current target. You can change ALT to CTRL or SHIFT according to your personal habits. # dark step macro # /Cast, [target=focus, harm, exists, modifier:alt], shadow steps, [target=mouseover, harm, exists] shadow steps, shadow steps Well, ditto. A real example of focus is set to a treatment, so he cast a healing spell is you see, the dark appear directly in ALT+ step macro to give him a kick in the behind him...... Or when you run for a member of the opposing party, close to your treatment, the mouse points at him, and no one will know who you're going to be next...... The master's macro isn't much. A few key skills bind /stopcasting, and there's the focus, the anti focus, the deep knot. But my warriors are very large, and all kinds of shield attacks are automatic. It's not enough for the general macro to fill up, but also for role specific macros
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