术士之战技能描述(Warlock battle skill description)
术士之战技能描述(Warlock battle skill description)
D skills:
Lightning: a blue flash of lightning shot at a specified position in an instant
Rondo: shoots a hovering dart at the designated position, causing damage or misses, and automatically returning to the release position for a period of time.
Tracking missile: fires a tracked blue bullet at the designated location. It automatically tracks the enemy warlock nearest the release position
R skills:
Teleport: teleport some distance to the specified direction (no visual obstacles beyond the maximum distance will last may move to the specified position)
Collision: high speed moving in a direction, hitting an enemy, causing a small amount of damage, and repelling
Yixinghuanwei (first form): as far as possible to the designated location to launch a red arrow, one of the first things change their positions and Warlock will encounter, not touching objects as much as possible to move to the specified location, need to guide the casting speed
Yixinghuanwei (second form): as far as possible to make the position to launch a blue ball, the first thing to transpose
itself will encounter, not touching objects as much as possible to move to the specified location, do not need to guide the casting speed
T skills:
Draw (first form): launch to the designated location a Deathcoil, will after flying a distance automatic steering position away from the nearest enemy hero, causing some damage and supplies that they will be hurt, and much less beat value
Draw (second form) to the specified location: launch a blue Deathcoil, will fly straight and hit enemy warlock will draw life and let the enemy into a weak state, reduce attack damage, will be given through the route on a strengthening friendly state, strengthen the attack damage
Fireball (first form): to launch fan-shaped target position 5 to 80% of the damage from the fireball repel
Fireball (second form): continuous emission of a plurality of fireballs at the position of the target, the fireball will cause less damage each, for 60% of the damage to repel distance
Bounce the ball (first form): launch a multiple bounce green ball to the designated location, to attack the enemy will automatically play the Warlock to his enemy or recent collision will be offset or infinite rebound until misses, each bounce to reduce damage
Bouncing ball (second shape): launches a purple ball to the
position, when attacks the enemy, CD refreshes
E skills:
Windwalk (first form): enter stealth, hit the enemy when the warlock after phenotype and damage
Gust (second forms); enter stealth, attack or hit the enemy, often short exposure of their whereabouts, stealth longer
The meteor (first form): a call from heaven designated meteorite hit damage in the range, the greater the more close to the center of injury
Meteor (second form): Summons a rolling stone to a certain direction. It will open the enemy warlock and cause minor damage. After a long distance, it will explode and cause a small amount of damage
Split projectile (first form): play a blue ball in the specified direction, explode at the designated position or hit an object, issue several small balls to the front, each of which will cause damage and cannot be protected by magic spells
Fission bomb (second form): a blue ball of light is sent to the designated direction, and the ball is not allowed to be protected by the magic ball all the way along the way. It disappears automatically after a certain distance
C skills:
Express (first form): increase their speed, at the same time by the state in March 50% less damage, and hurt the greater self moving faster
Express (second form): Summon Phoenix riding to protect their 50% less damage in his feet, within a short period of time and greatly enhance their speed, in 2 seconds after the Phoenix flame caused little damage to nearby enemy
Magic Shield: immune to flying spells within seconds of opening, and bounce back as reflected
Y skills:
Gravitational ball (first mode): emits a green ball of light in the specified direction, which creates a gravitational pull around it, pulls the flying spell with the enemy warlock and causes a small amount of damage
Gravitational ball (second mode): emits a green 5 star magic array to the designated position,
Will damage the enemy warlock standing in the magic array and greatly reduce their movement speed
Winding (first mode), issued a green bird to the designated location, the warlock will encounter any enemy wound in situ, wound warlock greatly reduces the push distance (winding by rolling over second meteor mode will cause a lot of damage and stuns for short)
Winding (second mode): to both sides of a 60 degree issued a 2 light dial, then a screen formed in the specified location, the silence was screen encounter enemy heroes (different skills sank with different length)
The chain (first mode): Send a blue tie with white ball, nearer to him would have first units, if the enemy is second warlock will cause harm, if encounter obstacles will pull toward the obstacle
The chain (second mode): Send a reddish white ball chain, hit the enemy warlock will own pull over and damage to the enemy, if connected to the allies or obstacles will produce a red chain in the chain, encounter red enemy warlock will be hurt, but the blood will be deducted according to the Y continuous duration
Passive skills
Remote Mastery: increases the range of all missile spells, increases the range of lightning, and doubles the range
Spell blood attack: restores all of your attacks
Range Mastery: increases the range of certain AOE skills, and all of your own spells have small explosive effects