(精品)初学者天地-游戏制作-简单打飞碟小游戏【整理】
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#include
#include
#include
#include
#define KEY_ESC 0x01
#define KEY_SPACE 0x39
#define KEY_UP 0x48
#define KEY_LEFT 0x4b
#define KEY_RIGHT 0x4d
#define KEY_DOWN 0x50
int gamespeed=1200;/*×Ô?º?ÄÓÎÏ?µÄËÙ?È*/
int speed;/*?ɵúÒÆ??ËÙ?È*/ int col;/*ÖÐÐÄ×ø?ê*/
int score=0;/*µÃ?Ö*/
char key_state[128],key_pressed[128];/*?üÅÌ?Ù×?ÓõÄ?äÁ?*/
void Init();/*?õÊ?*/
void Close();/*?Ø?Õ*/
void PlayGame();/*ÓÎÏ??ý?Ì*/ void PrScore();/*Êä?ö?É??*/ void DrawM(int x,int y,int color);/*?,Ãé×?Æ?*/
void Win();/*Êä?ö×îºó?á?û*/ int GetKey(int ScanCode);/*ÕâÀï?ªÊ???ÊÇ???üº?Êý*/
void interrupt far (*OldInt9Handler)();
void far interrupt NewInt9(); void InstallKeyboard(); void ShutDownKeyboard(); DrawFly(int x,int y,int color);/*?,?ɵú*/
void main(void)
{
Init();
PlayGame();
Close();
}
void PrScore()/*Êä?ö?É??*/ {
char s[10];
setfillstyle(SOLID_FILL,BLACK);
bar(30,0,100,50);
setcolor(6);
settextstyle(0,0,2);
sprintf(s,"%d",score);
outtextxy(30,20,s);
}
void DrawM(int x,int y,int color)/*?,Ãé×?Æ?*/
{
setcolor(color);
rectangle(x-10,y-10,x+10,y+10);
line(x-8,y,x+8,y);
line(x,y-8,x,y+8);
}
void Win()/*Êä?ö×îºó?á?û*/ {
settextstyle(0,0,4);
setcolor(RED);
if(score>18)
outtextxy(200,200,"VERY GOOD");
else if(score>10)
outtextxy(250,200,"GOOD");
else
outtextxy(250,200,"~@_@~"); }
void PlayGame()/*ÓÎÏ??ý?Ì*/ {
float x,y;/*?ɵúµÄ×ø?ê*/
int mx,my;
int i,num=0;
for(i=40;i<640;i+=30)
DrawFly(i,65,WHITE);
mx=my=300;
setcolor(15);
line(0,80,640,80);
randomize();
while(num<20)
{
PrScore();/*Êä?ö?É??*/
col=random(10);/*ÖÐÐÄ×ø?êËæ?ú*/
col=col*20+200;
speed=2+random(2);/*?ɵúËÙ?ÈËæ?ú*/
for(x=-250;x<=250;x+=speed)/*?ɵúÒÆ??È??ý?Ì*/
{
y=pow((x/10),2)+200;/*Çóy×ø?ê*/
DrawFly(x,y,WHITE);
DrawM(mx,my,YELLOW);
delay(gamespeed);/*?ä?ô*/
DrawM(mx,my,BLACK);
DrawFly(x,y,BLACK);
if(GetKey(KEY_ESC))/*?áÊøÓÎÏ?*/
break;
if(GetKey(KEY_LEFT))
mx-=4;
if(GetKey(KEY_RIGHT))
mx+=4;
if(GetKey(KEY_DOWN))
my+=4;
if(GetKey(KEY_UP)&&my>100)
my-=4;
if(GetKey(KEY_SPACE))/*??×Óµ?*/
{
if(((x+col+10)>=(mx-2)&&x<=(mx+2))&&(y>=(my-2)&&y<=(my+2)))/*͉˕?
ØÖÆ??È??È*/
{
score++;
DrawFly(x,y,BLACK);
DrawM(mx,my,YELLOW);
PrScore();
DrawM(mx,my,BLACK);
break;
}
}
if(y>490&&col+x>col)/*×Ô??ÏûÊ?*/
break;
}
if(y<490)
{
setcolor(RED);
line(40+num*30-10,55,40+num*30+10,75);
line(40+num*30-10,75,40+num*30+10,55);
}
num++;
if(GetKey(KEY_ESC))/*?áÊøÓÎÏ?*/
break;
}
Win();
while(1)
{
if(GetKey(KEY_ESC))
break;
}
}
void Init()/*{ int gd=DETECT,gm;
initgraph(&gd,&gm,"c:\\tc");
cleardevice();
InstallKeyboard();
}
void Close()/*?Ø?Õ*/
{
ShutDownKeyboard();
closegraph();
}
DrawFly(int x,int y,int color)/*?,?ɵú*/
{
setcolor(BLACK);
setfillstyle(SOLID_FILL,color);
fillellipse(col+x,y,10,6); }
void far interrupt NewInt9(void) {
unsigned char ScanCode,temp;
ScanCode=inportb(0x60);
temp=inportb(0x61);
outportb(0x61,temp | 0x80);
outportb(0x61,temp & 0x7f);
if(ScanCode&0x80)
{
ScanCode&=0x7f;
key_state[ScanCode]=0;
}
else
{
key_state[ScanCode]=1;
key_pressed[ScanCode]=1;
}
outportb(0x20,0x20);
}
void InstallKeyboard(void) {
int i;
for(i=0;i<128;i++)
key_state[i]=key_pressed[i]=0;
OldInt9Handler=getvect(9); /*ÖÐ?ÏÏòÁ?Öµ*/
setvect(9,NewInt9); /*ÖÐ?Ï?ÌÐòNewInt9µØÖ??æÈëÖ???µÄÖÐ?ÏÏòÁ??íÖÐINT 09H*/
}
void ShutDownKeyboard(void) {
setvect(9,OldInt9Handler); }
int GetKey(int ScanCode) {
int res;
res=key_state[ScanCode]|key_pressed[ScanCode];
key_pressed[ScanCode]=0;
return res;
}