VS C# 2008播放声音 VS C# 2008播放声音 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace MovSysSht { internal class CSoundPlay { public CSoundPlay() { // // TODO: 在此处添加构造函数逻辑 // } [Flags] public enum PlaySoundFlags : int { SND_SYNC = 0x0000, /* play synchronously (default) */ SND_ASYNC = 0x0001, /* play asynchronously */ SND_NODEFAULT = 0x0002, /* silence (!default) if sound not found */ SND_MEMORY = 0x0004, /* pszSound points to a memory file */ SND_LOOP = 0x0008, /* loop the sound until next sndPlaySound */ SND_NOSTOP = 0x0010, /* don't stop any currently playing sound */ SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */ SND_ALIAS = 0x00010000, /* name is a registry alias */ SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */ SND_FILENAME = 0x00020000, /* name is file name */ SND_RESOURCE = 0x00040004 /* name is resource name or atom */ } [DllImport("winmm.dll")] public static extern bool PlaySound(string szSound, IntPtr hMod, PlaySoundFlags flags); } public class Sound { public static void Play(string strFileName) { CSoundPlay.PlaySound(strFileName, IntPtr.Zero, CSoundPlay.PlaySoundFlags.SND_FILENAME | CSoundPlay.PlaySoundFlags.SND_ASYNC); } } }